The UC Berkeley Undergraduate Graphics Group (UCBUGG) is a passionate group of students who want to introduce our fellow peers to the art of creating a 3D-animated short film. By offering both a basic and advanced curriculum, this DeCal guides students of all skill levels through the animation production pipeline, using software tools like Autodesk Maya, Adobe After Effects, and Pixar's Renderman.


Register for the infosession and join the 3DMA@Berkeley Discord server to learn more about the UCBUGG DeCal and the wider computer graphics community at Cal!


Announcements:

UCBUGG will soon be accepting applications for the Fall 2021 semester! Come to our online infosession on August 31 or September 2. Both of these infosessions will cover the same material, so you need only come to one. During our info session we will be going over the application process, as well as logistics for the course. UCBUGG does not expect students or applicants to have any prior experience for the basic curriculum as we will be teaching you everything you need to know for the application at our first session.

To register for an infosession, click here.

Logistics

3 Units
Pass / No Pass



Schedule

Tuesday or Thursday
7:00-9:00pm
200 Sutardja Dai Hall

ABOUT US

UCBUGG is a passionate group of students at Berkeley who think the modern fusion of technology, art and entertainment is a groundbreaking medium of storytelling, but an area where our university lacks in available coursework. Therefore we're teaching a class through the DeCal (Democratic Education at Cal) program to introduce our fellow students to the art of producing a 3D animated short film.

Every semester, we guide students through creating a compelling story, where they collaborate in teams to bring their vision to life. We introduce speakers from companies like Pixar, ILM, and Dreamworks, and celebrate the finished shorts with a film screening at the end of the semester.

The great thing about UCBUGG is that taking our class isn't the end. We invite you to jump back in and join us, whether it is to work on advanced projects or teach your passion to another generation of UCBUGGers.

CURRENT FACILITATORS

You can reach out to all current facilitators at staff@ucbugg.com

JESSICA
NYE

jessica@ucbugg.com

ETHAN
BUTTIMER

ethan@ucbugg.com

CAMERON
HUI

cameron@ucbugg.com


CHRISTINE
CO

christine@ucbugg.com

DANAKO
MESSELE

danako@ucbugg.com

LEAH
ROSALES

leah@ucbugg.com

RIO
TEIXEIRA

rio@ucbugg.com


BRIAN
ROYSTON

brianr@ucbugg.com

GINA
KIM

ginak@ucbugg.com

AKEMI
NAGASHIKI

akemi@ucbugg.com

OLIVIA
XIE

olivia@ucbugg.com


IMON
HUSAIN

imon@ucbugg.com

ANZE
LIU

anze@ucbugg.com

GINA
CONDOTTI

ginac@ucbugg.com

IN-CLASS

LABS

INTRODUCTION TO MAYA
PRE-PRODUCTION
MODELING
SHADING
RIGGING
LIGHTING
POST-PRODUCTION
ANIMATION
EFFECTS

STUDENT WORK







BASIC UCBUGG

SYLLABUS