UC BERKELEY UNDERGRADUATE GRAPHICS GROUP

3D MODELING AND ANIMATION

The UC Berkeley Undergraduate Graphics Group (UCBUGG) is a casual bunch of students who want to introduce our fellow peers to the art of producing a 3D-animated short film. By offering both a basic and advanced curriculum, our course guides students of all skill levels through the production pipeline, using Autodesk Maya, Pixar's Renderman, and various Adobe software.

For more information regarding upcoming enrollment, check out our links below.

SCHEDULE

Tuesdays or

Thursdays

7:00 - 9:00 PM

LOGISTICS

CS 198-3

200 Sutardja Dai Hall


Faculty Sponsor:

Dan Garcia

PIAZZA

ABOUT US

UC Berkeley Undergraduate Graphics Group is a casual bunch of students at Berkeley who think the modern fusion of technology, art and entertainment is pretty darn cool, but an area where our university lacks in available coursework. Therefore we're teaching a class through the DeCal (Democratic Education at Cal) program to introduce our fellow students to the art of producing a 3D animated short film.

Every semester, we guide students through creating a compelling story, where they collaborate in teams to bring their vision to life. We introduce speakers from companies like Pixar, Tippet Studios, and Dreamworks, and celebrate the finished shorts with a film screening and, of course, free pizza.

The great thing about UCBUGG is that taking our class isn't the end. We invite you to jump back in and join us, whether it is to work on advanced projects or teach your passion to another generation of UCBUGGers.

CURRENT FACILITATORS

You can reach out to all current facilitators at staff@ucbugg.com

VERONICA
CHEN

veronica@ucbugg.com

MIRABEL
HUFF

mirabel@ucbugg.com

RICKY
HERRERA

ricky@ucbugg.com

RACHEL
THOMAS

rachel@ucbugg.com

ARTHUR
YEREMENKO

arthur@ucbugg.com

OLIVER
JEK

oliver@ucbugg.com

VI
LE

vi@ucbugg.com

KYLE
ZHOU

kyle@ucbugg.com

RYAN
ONG

ryan@ucbugg.com

ELINA
BLAZHIYEVSKA

elina@ucbugg.com

MADISON
HIGHT

madi@ucbugg.com

IN-CLASS

LABS

INTRODUCTION TO MAYA
PRE-PRODUCTION
MODELING
SHADING
RIGGING
LIGHTING
POST-PRODUCTION
ANIMATION
EFFECTS

STUDENT

WORK




BASIC UCBUGG

SYLLABUS