Individual Work
TODO: Lighting Arnold Lab
Complete the following Lighting (Arnold) lab.
Deliverables
SUBMIT: Lamp Lighting Lab
Please submit the following (
sectionis either 003 or 303):
- The
.ziplamp lighting folder -lamp_section_hw10_firstname_lastname.zip- Rendered screenshots -
lamp_section_hw10_1_firstname_lastname.png,lamp_section_hw10_2_firstname_lastname.png, etc.
EXTRA CREDIT: Indoor Lighting Lab
Please submit the following (
sectionis either 003 or 303):
- The
.zipindoor lighting folder -indoor_section_hw10_firstname_lastname.zip- Rendered screenshots -
indoor_section_hw10_1_firstname_lastname.png,indoor_section_hw10_2_firstname_lastname.png, etc.
Rubric
Lamp Lighting
| Category | Item | Points |
|---|---|---|
| Lamp Lighting Shadow Occlusion | Render stats turned off Casts Shadows | 1 |
| Light Linking | 1 | |
| Lamp Lighting | Light radius soft shadows | 2 |
| Color temperature | 2 | |
| Lightbulb emission | 2 | |
| Rendered Images | All required screenshots | 2 |
| Total | 10 |
Indoor Lighting (EXTRA CREDIT)
| Category | Item | Points |
|---|---|---|
| Indoor Lighting | Light Portal | 1 |
| Realistic Lighting | 1 | |
| Motivated Lighting | 1 | |
| Increase Dome Light light samples | 1 | |
| Rendered Images | Rendered screenshot | 1 |
| Total | 5 |
Group Work
Project Managers: For group work this week, you will continue refining the blocking animation for your short. On top of that, begin adding lights to your scenes using the material from lecture.
If you are still improving the skinning of your rigs as well, make sure to update the referenced rig file so that it propagates across all animated shots using the rig.
DO NOT KEY THE MASTER CONTROLLER
Never keyframe the master controller! Recall that the master controller is the highest controller in the hierarchy. The purpose of the master controller is to allow you to move the whole animation in case something needs to be adjusted. Movement should be done using other controllers, such as the Center of Gravity (CoG) controller.
TODO: Refine Animation
Refine your animation! Check for any issues such as stuttering or stiff movements as well.
If you would like to have your updated animation critiqued in class, please submit a playblast to the Critique #2 (Optional) assignment on Gradescope.
TODO: Add Lighting
Now is the time to begin adding lighting into your scenes if you have not already. Depending on your scenes, this can vary heavily so experiment and find whatever lighting setup works best.
Deliverables
SUBMIT: Team Progress Report
Complete the Weekly Group Progress #8 assignment on Gradescope as well as the relevant writeup. This should include a short description of what you did for the week, what your group’s overall progress is, as well as a screenshot of your slide deck of images detailing your work.
OPTIONAL: Animatic / Shot Critique
If you would like your updated shot / animatic to be critiqued in the following week’s lecture, you can upload the playblast to the Critique #2 (Optional) assignment on Gradescope.
